Dead Raid weapons: all 30 guns and their stats

Dead Raid has 30 real-world firearms, each modelled from photos of the real gun and firing with its own recorded gunshot. This page lists every one with its base stats, where you get it, the attachments that fit and how far the Upgrade Forge can take it.

Play Dead Raid freeIn your browser · no download · 1–4 players
  • 7 Pistols
  • 9 Submachine guns
  • 7 Assault rifles
  • 5 Shotguns
  • 2 Machine guns
  • 30 animated skins
  • 10 upgrade tiers
The armory

How you get guns in a raid

Every raid starts with a pistol and 500 points. Everything else is bought with the points you earn for hits and kills during the match:

  • Wall boards. Six guns hang on the walls of every building as chalk outlines: a cheap one in the starting room, stronger ones deeper inside. Prices run from 600 points for a pistol to 2,500 for a machine gun, and you can buy ammo for the gun at the same board.
  • The mystery crate. 950 points for a random gun out of 30, with a small chance of the Arc Railgun.
  • Your spawn pistol. The Springfield XD is free. Six more pistols unlock between level 5 and level 48 and are bought once with banked cash.

The numbers below are each gun's base stats, before attachments, perks, skills and Forge upgrades. Fire rate is in rounds per minute, and DPS is burst damage per second: what the gun deals while the trigger is held, not counting reloads.

The Dead Raid gunsmith: an AR-15 with the Aurora Drive skin, its stats and attachment slots
The gunsmith: spin the gun, fit parts and see the stats change.
7 guns

Pistols

Your sidearm. You spawn with one, its reserve ammo never runs out, and the better ones unlock as you level up.

Springfield XD pistol as it looks in Dead Raid

Springfield XD

Pistol
Damage
42
Fire rate
420 rpm
Magazine
13
Reload
1.3 s
Headshot
×2.2
DPS
294

Your free starting pistol. Its reserve ammo never runs out.

Glock 17 pistol as it looks in Dead Raid

Glock 17

Pistol
Damage
48
Fire rate
450 rpm
Magazine
17
Reload
1.4 s
Headshot
×2.3
DPS
360

Spawn with it from level 5 for $400 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

Beretta 92FS pistol as it looks in Dead Raid

Beretta 92FS

Pistol
Damage
56
Fire rate
420 rpm
Magazine
15
Reload
1.5 s
Headshot
×2.3
DPS
392

Spawn with it from level 10 for $700 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

Beretta Px4 Storm pistol as it looks in Dead Raid

Beretta Px4 Storm

Pistol
Damage
52
Fire rate
440 rpm
Magazine
15
Reload
1.4 s
Headshot
×2.3
DPS
381

Spawn with it from level 15 for $800 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

Colt M1911 pistol as it looks in Dead Raid

Colt M1911

Pistol
Damage
86
Fire rate
320 rpm
Magazine
7
Reload
1.6 s
Headshot
×2.4
DPS
459

Spawn with it from level 25 for $950 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

Mauser C96 pistol as it looks in Dead Raid

Mauser C96

Pistol
Damage
78
Fire rate
320 rpm
Magazine
10
Reload
2.5 s
Headshot
×2.4
DPS
416

Spawn with it from level 35 for $1,050 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

Colt Walker pistol as it looks in Dead Raid

Colt Walker

Pistol
Damage
190
Fire rate
150 rpm
Magazine
6
Reload
2.6 s
Headshot
×2.5
DPS
475

Spawn with it from level 48 for $1,100 of banked cash, or find it on a wall board for 600 points or in the mystery crate.

9 guns

Submachine guns

High fire rate and quick reloads. Cheap on the wall, strong in the early rounds and in tight corridors.

HK MP5 smg as it looks in Dead Raid

HK MP5

SMG
Damage
40
Fire rate
800 rpm
Magazine
30
Reload
2 s
Headshot
×2
DPS
533

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

FMK-3 smg as it looks in Dead Raid

FMK-3

SMG
Damage
40
Fire rate
600 rpm
Magazine
40
Reload
2.3 s
Headshot
×2
DPS
400

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

KRISS Vector smg as it looks in Dead Raid

KRISS Vector

SMG
Damage
50
Fire rate
1100 rpm
Magazine
25
Reload
1.9 s
Headshot
×2.1
DPS
917

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

Uzi smg as it looks in Dead Raid

Uzi

SMG
Damage
34
Fire rate
950 rpm
Magazine
32
Reload
1.8 s
Headshot
×2
DPS
538

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

Micro SMG smg as it looks in Dead Raid

Micro SMG

SMG
Damage
30
Fire rate
1150 rpm
Magazine
32
Reload
1.7 s
Headshot
×2
DPS
575

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

Thompson M1928 smg as it looks in Dead Raid

Thompson M1928

SMG
Damage
56
Fire rate
700 rpm
Magazine
50
Reload
3.1 s
Headshot
×2
DPS
653

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

Thompson M1A1 smg as it looks in Dead Raid

Thompson M1A1

SMG
Damage
56
Fire rate
700 rpm
Magazine
30
Reload
2.3 s
Headshot
×2
DPS
653

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

MP 40 smg as it looks in Dead Raid

MP 40

SMG
Damage
44
Fire rate
550 rpm
Magazine
32
Reload
2.3 s
Headshot
×2
DPS
403

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

StG 44 smg as it looks in Dead Raid

StG 44

SMG
Damage
62
Fire rate
550 rpm
Magazine
30
Reload
2.3 s
Headshot
×2
DPS
568

Found on a wall board for 1,100 points or in the mystery crate (950 points a roll).

7 guns

Assault rifles

The all-round workhorses: solid damage per shot, 20 to 30 rounds and bullets that go through more than one zombie.

AR-15 assault rifle as it looks in Dead Raid

AR-15

Assault rifle
Damage
62
Fire rate
800 rpm
Magazine
30
Reload
3 s
Headshot
×2
DPS
827

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

AKM assault rifle as it looks in Dead Raid

AKM

Assault rifle
Damage
68
Fire rate
600 rpm
Magazine
30
Reload
2.3 s
Headshot
×2
DPS
680

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

LR-300 assault rifle as it looks in Dead Raid

LR-300

Assault rifle
Damage
58
Fire rate
950 rpm
Magazine
30
Reload
2.3 s
Headshot
×2
DPS
918

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

Honey Badger assault rifle as it looks in Dead Raid

Honey Badger

Assault rifle
Damage
74
Fire rate
770 rpm
Magazine
30
Reload
2.3 s
Headshot
×2
DPS
950

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

FN SCAR-L assault rifle as it looks in Dead Raid

FN SCAR-L

Assault rifle
Damage
66
Fire rate
625 rpm
Magazine
30
Reload
2 s
Headshot
×2.2
DPS
688

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

HK417 assault rifle as it looks in Dead Raid

HK417

Assault rifle
Damage
105
Fire rate
550 rpm
Magazine
20
Reload
2.6 s
Headshot
×2
DPS
963

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

VHS-2 assault rifle as it looks in Dead Raid

VHS-2

Assault rifle
Damage
58
Fire rate
850 rpm
Magazine
30
Reload
2.2 s
Headshot
×2
DPS
822

Found on a wall board for 1,600 points or in the mystery crate (950 points a roll).

5 guns

Shotguns

Eight to ten pellets per shot. Nothing clears a doorway or a window faster at close range.

Remington 870 shotgun as it looks in Dead Raid

Remington 870

Shotgun
Damage
40 ×8
Fire rate
75 rpm
Magazine
6
Reload
3 s
Headshot
×1.5
DPS
400

Found on a wall board for 1,300 points or in the mystery crate (950 points a roll).

Tactical Pump shotgun as it looks in Dead Raid

Tactical Pump

Shotgun
Damage
38 ×8
Fire rate
85 rpm
Magazine
7
Reload
2.9 s
Headshot
×1.5
DPS
431

Found on a wall board for 1,300 points or in the mystery crate (950 points a roll).

Benelli M4 shotgun as it looks in Dead Raid

Benelli M4

Shotgun
Damage
34 ×9
Fire rate
300 rpm
Magazine
7
Reload
2.8 s
Headshot
×1.5
DPS
1,530

Found on a wall board for 1,300 points or in the mystery crate (950 points a roll).

Saiga-12 shotgun as it looks in Dead Raid

Saiga-12

Shotgun
Damage
32 ×8
Fire rate
330 rpm
Magazine
10
Reload
2.6 s
Headshot
×1.5
DPS
1,408

Found on a wall board for 1,300 points or in the mystery crate (950 points a roll).

Double Barrel shotgun as it looks in Dead Raid

Double Barrel

Shotgun
Damage
52 ×10
Fire rate
220 rpm
Magazine
2
Reload
2.2 s
Headshot
×1.5
DPS
1,907

Found on a wall board for 1,300 points or in the mystery crate (950 points a roll).

2 guns

Machine guns

Huge magazines and long reloads. Bring one to hold a corridor through a whole wave.

Ares MCR machine gun as it looks in Dead Raid

Ares MCR

Machine gun
Damage
64
Fire rate
800 rpm
Magazine
100
Reload
5 s
Headshot
×2
DPS
853

Found on a wall board for 2,500 points or in the mystery crate (950 points a roll).

Lewis Gun machine gun as it looks in Dead Raid

Lewis Gun

Machine gun
Damage
100
Fire rate
550 rpm
Magazine
47
Reload
3.8 s
Headshot
×2
DPS
917

Found on a wall board for 2,500 points or in the mystery crate (950 points a roll).

Mystery crate only

The Arc Railgun

The rare roll of the crate. It is not on any wall and cannot be bought: about 4 in 100 crate rolls lands on it.

Arc Railgun energy weapon as it looks in Dead Raid

Arc Railgun

Crate special
Damage
65 ×4
Fire rate
900 rpm
Magazine
16
Reload
3.9 s
Headshot
×2
DPS
3,900

Only from the mystery crate, on about 4% of rolls. Its beam goes through every zombie in the line; only walls stop it.

First person: the Arc Railgun charging its blue beam at a group of zombies
Four beams per shot, straight through the whole line.
Side by side

All weapons compared

Highest damage per shot: Double Barrel (520). Fastest fire rate: Micro SMG (1150 rpm). Biggest magazine: Ares MCR (100 rounds). Highest burst DPS: Double Barrel (1,907).

Dead Raid weapon stats
WeaponClassDamageFire rateMagazineReloadHeadshotPierceBurst DPSWall price
Springfield XDPistol42420 rpm131.3 s×2.2–294starter
Glock 17Pistol48450 rpm171.4 s×2.3–360600
Beretta 92FSPistol56420 rpm151.5 s×2.3–392600
Beretta Px4 StormPistol52440 rpm151.4 s×2.3–381600
Colt M1911Pistol86320 rpm71.6 s×2.4–459600
Mauser C96Pistol78320 rpm102.5 s×2.4+1416600
Colt WalkerPistol190150 rpm62.6 s×2.5+1475600
HK MP5SMG40800 rpm302 s×2–5331,100
FMK-3SMG40600 rpm402.3 s×2–4001,100
KRISS VectorSMG501100 rpm251.9 s×2.1–9171,100
UziSMG34950 rpm321.8 s×2–5381,100
Micro SMGSMG301150 rpm321.7 s×2–5751,100
Thompson M1928SMG56700 rpm503.1 s×2–6531,100
Thompson M1A1SMG56700 rpm302.3 s×2–6531,100
MP 40SMG44550 rpm322.3 s×2–4031,100
StG 44SMG62550 rpm302.3 s×2+15681,100
AR-15Assault rifle62800 rpm303 s×2+18271,600
AKMAssault rifle68600 rpm302.3 s×2+16801,600
LR-300Assault rifle58950 rpm302.3 s×2+19181,600
Honey BadgerAssault rifle74770 rpm302.3 s×2+19501,600
FN SCAR-LAssault rifle66625 rpm302 s×2.2+16881,600
HK417Assault rifle105550 rpm202.6 s×2+29631,600
VHS-2Assault rifle58850 rpm302.2 s×2+18221,600
Remington 870Shotgun40 ×875 rpm63 s×1.5–4001,300
Tactical PumpShotgun38 ×885 rpm72.9 s×1.5–4311,300
Benelli M4Shotgun34 ×9300 rpm72.8 s×1.5–1,5301,300
Saiga-12Shotgun32 ×8330 rpm102.6 s×1.5–1,4081,300
Double BarrelShotgun52 ×10220 rpm22.2 s×1.5–1,9071,300
Ares MCRMachine gun64800 rpm1005 s×2+28532,500
Lewis GunMachine gun100550 rpm473.8 s×2+29172,500
Arc RailgunSpecial65 ×4900 rpm163.9 s×2all3,900crate only
3D gunsmith

Attachments and ammo types

Parts are bought per gun with banked cash and stay on it for every raid. There are 3 optics, 4 muzzle devices, a grip and 6 kinds of ammo. Every ammo type trades one thing for another, so none is a plain upgrade.

Attachments
PartSlotWhat it does
ReflexOpticClean red dot. ADS spread -20%.
Micro DotOpticTiny sight. Aim 15% faster, hip spread -10%.
HoloOpticHip fire 25% tighter. Fits everything but pistols.
CompensatorMuzzleRecoil -25%, spread +5%.
SuppressorMuzzleQuiet shots, recoil -10%, damage -5%.
Muzzle BrakeMuzzleRecoil -35%, fire rate -5%.
ChokeMuzzlePellet spread -30%.
Vertical GripGripSpread and recoil -15%.
FMJ RoundsAmmoPierce +1, recoil +5%.
Polymer CaseAmmoMove +5%, reload 10% faster, damage -5%.
Match GradeAmmoHip spread -15%, ADS spread -25%.
Hollow PointsAmmoDamage +15%, pierce -1.
AP RoundsAmmoPierce +2, damage -5%.
+P RoundsAmmoDamage +10%, fire rate +4%, recoil +20%.

The fifth slot is the skin: 30 animated finishes across 8 guns, each with its own muzzle flash and tracer colour. Skins change the look only, never the stats. See the weapon skins.

In the match

The Upgrade Forge

Carry any gun to the Forge and pay points to raise it a tier. There are 10 tiers, from Mk II to Mk XI. Each one changes the colour of the gun, and the last one glows red and moves.

Upgrade Forge tiers
TierPriceCompared with the base gun
■ Mk II5,000 points2x damage, +50% magazine & reserve
■ Mk III7,500 points2.6x damage, pierce +1, reload 8% faster
■ Mk IV10,000 points3.3x damage, fire rate +6%, reload 12% faster
■ Mk V14,000 points4.1x damage, pierce +2, fire rate +10%
■ Mk VI19,000 points5x damage, headshots +25%, reload 20% faster
■ Mk VII25,000 points6x damage, pierce +3, fire rate +18%, headshots +50%
■ Mk VIII32,000 points7x damage, magazine +135%, fire rate +21%
■ Mk IX40,000 points8.2x damage, pierce +4, reload 30% faster
■ Mk X50,000 points9.6x damage, headshots +85%, fire rate +27%
■ Mk XI62,000 points11x damage, pierce +5, headshots doubled · MAX
Questions

Dead Raid weapons FAQ

How many weapons are in Dead Raid?

Dead Raid has 30 guns you can carry: 7 pistols, 9 submachine guns, 7 assault rifles, 5 shotguns, 2 machine guns. On top of those there is the Arc Railgun, a special weapon that only comes out of the mystery crate.

What is the best gun in Dead Raid?

It depends on the job. The Double Barrel hits hardest per shot (520 damage), the Micro SMG fires fastest (1150 rounds per minute), the Ares MCR has the biggest magazine (100 rounds) and the Double Barrel has the highest burst damage per second. In the late rounds what matters most is how far you have upgraded your gun at the Forge.

How do I get the Arc Railgun?

Only from the mystery crate. A roll costs 950 points and about 4% of rolls give the Arc Railgun. A Fire Sale power-up drops the crate price to 10 points for 30 seconds, which is the best time to try.

Are the guns in Dead Raid real guns?

Yes. Every weapon is a real firearm such as the AKM, AR-15, HK MP5, Glock 17, Colt M1911 or Remington 870, modelled from photos of the real gun, with a recording of that gun firing and its own reload.

How do I upgrade a weapon?

During a match, take the gun to the Upgrade Forge. The first tier (Mk II) costs 5,000 points and doubles its damage; the tenth (Mk XI) costs 62,000 points and gives 11 times the base damage. Between matches, attachments and ammo types from the gunsmith stay on the gun for good.

Do weapon skins change the stats?

No. Skins are cosmetic. They change how the gun looks, its muzzle flash and its tracer colour, and your squad sees them in your hands.

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